See the steps
Start with visual action sequences and understand what each command changes.
Make things happen / Suggested ages 8–16
An interests-led bridge from visual coding to written Lua. Students work with programmable in-game agents and computers in a teacher-configured Minecraft environment.
Ideas become understanding
Start with visual action sequences and understand what each command changes.
Use Lua to control in-game actions and solve small challenges.
Design an original building or automation project using the ideas learned.
This is a possible pathway, not a fixed completion promise. Activities and topics are adjusted to the learner.
A few possibilities
These examples show possibilities. The student chooses an original project from what they have learned.
Give an agent a sequence of instructions for a structure.
Repeat a useful set of actions, then improve the code.
Ready for the lesson
A laptop or desktop capable of running the school’s configured Minecraft environment. Ask us to confirm the exact setup, account and software requirements before the trial.
Ask about setupThe current lessons use a teacher-configured legacy Forge 1.7.10 environment for Lua activities. We guide families through the suitable setup before lessons begin.
No. At project milestones the student plans and makes the work. The teacher can offer hints and debugging questions so the student learns to solve the problem.
A good place to begin
Tell us what your child likes. We’ll help find a starting point.
A live 1-on-1 lesson. No card required.